Audioscenic makes cutting-edge sound tools from its home base in Southampton, UK. It created something called Amphi Hi-D that changes how people hear sounds in three dimensions. This new method lets you listen to 3D audio through regular speakers instead of headphones. Their system works with special math tricks that send different sounds to each ear, just like in real life. Most older systems only work when you sit in exactly the right spot, but AudioScenic fixed that problem.
The smart part comes from how they track where you sit. Tiny cameras watch your head move around the room. The system then changes the sound waves on the fly to match your new spot. You can walk around freely, and the sound bubble moves with you. This makes everything feel much more real than with standard speakers. The computer brain inside learns from each person who uses it.
Big companies already love this British tech magic. Acer puts it inside its fancy SpatialLabs 3D screens, and Razer built it into its Leviathan V2 Pro Soundbar for gamers. People can hear bullets whizz past their heads or feel like they are sitting inside a concert hall. The company also works with Dell, MSI, Cirrus Logic, and Zylux on various projects. Their partnerships keep growing as more brands want better sound.
Marcos Simon helps run Audioscenic as a founder. He says that spatial sound has become the hot new thing in audio circles. His team feels proud about working with Razer and THX Spatial Audio. They believe their products define what comes next for personal listening. The entire home sound world might change because of what they built. Many people will soon expect all their devices to create these 3D sound fields.
Games make perfect sense for this tech since players want to feel inside their virtual worlds. But Audioscenic sees many other uses coming fast. Home movie fans could buy simple soundbars that create full theater effects without five or seven separate speakers. Office workers might use it for better video calls where each person sounds like they sit in different parts of the room. This makes meetings feel less flat and more natural.
Sound studios face growing pressure to mix audio for movies and games in many special formats. They often need large speaker setups that cost huge money. Audioscenic might partner with speaker makers to create simple systems that replace those complex rigs. Small recording studios could finally mix immersive sound without rebuilding their rooms. This opens doors for creators who lack big budgets but want to make modern spatial audio mixes.
The smart part comes from how they track where you sit. Tiny cameras watch your head move around the room. The system then changes the sound waves on the fly to match your new spot. You can walk around freely, and the sound bubble moves with you. This makes everything feel much more real than with standard speakers. The computer brain inside learns from each person who uses it.
Big companies already love this British tech magic. Acer puts it inside its fancy SpatialLabs 3D screens, and Razer built it into its Leviathan V2 Pro Soundbar for gamers. People can hear bullets whizz past their heads or feel like they are sitting inside a concert hall. The company also works with Dell, MSI, Cirrus Logic, and Zylux on various projects. Their partnerships keep growing as more brands want better sound.
Marcos Simon helps run Audioscenic as a founder. He says that spatial sound has become the hot new thing in audio circles. His team feels proud about working with Razer and THX Spatial Audio. They believe their products define what comes next for personal listening. The entire home sound world might change because of what they built. Many people will soon expect all their devices to create these 3D sound fields.
Games make perfect sense for this tech since players want to feel inside their virtual worlds. But Audioscenic sees many other uses coming fast. Home movie fans could buy simple soundbars that create full theater effects without five or seven separate speakers. Office workers might use it for better video calls where each person sounds like they sit in different parts of the room. This makes meetings feel less flat and more natural.
Sound studios face growing pressure to mix audio for movies and games in many special formats. They often need large speaker setups that cost huge money. Audioscenic might partner with speaker makers to create simple systems that replace those complex rigs. Small recording studios could finally mix immersive sound without rebuilding their rooms. This opens doors for creators who lack big budgets but want to make modern spatial audio mixes.