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Labrish
Nyuuz
BioWare Live Service Fiasco Tanked Dragon Age
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[QUOTE="Munyaradzi Mafaro, post: 42025, member: 636"] EA forced BioWare to change Dragon Age into a live service game. The company wanted to copy games like Fortnite that make money for years. BioWare started making a multiplayer game instead of the single player story fans expected. EA bosses pushed out the creative director who built the Dragon Age series. Mike Laidlaw left the studio after working there since 2003. BioWare spent years building the wrong type of game before switching back to single player. EA gave the studio just one year to rebuild everything from scratch. The team rushed to change the story and characters to work for one person instead of many players. Important story choices had to be added at the last minute because multiplayer games work differently. The dialogue changed quickly after another game called Forspoken received bad reviews for similar writing. Dragon Age The Veilguard sold 1.5 million copies but EA wanted double that number. The company fired several BioWare workers after the game failed to meet sales targets. Financial experts think EA might close BioWare completely because the studio has not made a hit game for over ten years. The final version disappointed many fans who waited a decade for a new Dragon Age adventure. [/QUOTE]
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BioWare Live Service Fiasco Tanked Dragon Age
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