Menu
Home
Forums
New posts
Search forums
What's new
Featured content
New posts
New media
New media comments
New resources
Latest activity
Media
New media
New comments
Search media
Resources
Latest reviews
Search resources
Misc
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Home
Forums
Labrish
Nyuuz
Capcom Confirms Resident Evil Requiem Shifted from Open World Concept
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
[QUOTE="Munyaradzi Mafaro, post: 46657, member: 636"] Capcom developers tested open-world features for Resident Evil Requiem during early production stages. The game company heard player feedback and changed course from the experimental design. Director Koshi Nakanishi revealed that development teams explored online multiplayer options for the horror franchise. The studio decided against these features after learning fans preferred traditional gameplay elements. Capcom returned to classic survival horror mechanics that made the series popular. Producer Masachika Kawata stressed that Resident Evil Requiem remains an offline single-player experience. The development team avoided industry trends pushing online connectivity into single-player games. Many other studios have struggled with similar decisions about adding multiplayer features to established franchises. Electronic Arts faced criticism for attempting to make Dragon Age into a live service game. That project encountered significant problems during development. Resident Evil Requiem will launch next year with traditional horror gameplay. Capcom has produced several successful games recently using proven design approaches. The company chose player satisfaction over following current gaming industry trends. Fans can expect familiar survival horror elements rather than open-world exploration. The decision reflects careful attention to community feedback about franchise direction. [/QUOTE]
Insert quotes…
Name
Post reply
Home
Forums
Labrish
Nyuuz
Capcom Confirms Resident Evil Requiem Shifted from Open World Concept
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top