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Labrish
Nyuuz
Echoes of Elysium delayed, stubborn bugs ground airships
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[QUOTE="Munyaradzi Mafaro, post: 75765, member: 636"] Loric Games pushed back the early access launch of Echoes of Elysium because Brian Johnson said they needed more time to squash crash bugs. The survival RPG was supposed to drop but got bumped to next month, and Johnson thanked everyone for being patient while the team keeps grinding on this Greek mythology-inspired game with floating islands and customizable airships. Players build modular ships piece by piece, then pilot them against mechanical enemies and the Heron Armada faction while exploring procedurally generated biomes. Combat happens both on the ground and in the air, with six-player co-op support and different character classes like warriors and engineers. The developers came from studios that made MMOs like Star Wars: The Old Republic and Elder Scrolls Online, but they wanted something smaller after playing Valheim during the pandemic. Post-launch content will add ranged weapons, grappling hooks for boarding enemy ships, and new biomes. The studio might eventually add PVP endgame stuff, and they have been messing around with harpoon mechanics that let players drag other ships and islands. [/QUOTE]
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Nyuuz
Echoes of Elysium delayed, stubborn bugs ground airships
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