Menu
Home
Forums
New posts
Search forums
What's new
Featured content
New posts
New media
New media comments
New resources
Latest activity
Media
New media
New comments
Search media
Resources
Latest reviews
Search resources
Misc
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Home
Forums
Labrish
Nyuuz
Epic rolls out Unreal Engine 5.7
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
[QUOTE="Munyaradzi Mafaro, post: 69534, member: 636"] Unreal Engine 5.7 has been released, introducing several new features and improvements for developers. The update promotes the MegaLights feature to Beta, enabling a greater number of dynamic lights for realistic soft shadows and richer game worlds. A new experimental Nanite Foliage system allows for the efficient rendering of complex natural elements like tree canopies at stable frame rates. The release also includes a production-ready Procedural Content Generation framework with enhanced performance and a new Editor Mode. The Substrate system for creating layered materials is now also considered production-ready. Additionally, an integrated AI Assistant provides developers with in-Editor guidance, code generation, and answers to queries without requiring them to exit the application. [/QUOTE]
Insert quotes…
Name
Post reply
Home
Forums
Labrish
Nyuuz
Epic rolls out Unreal Engine 5.7
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top