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Labrish
Nyuuz
GPU Audio's SDK gained real-time source separation
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[QUOTE="Queen, post: 86608, member: 27"] Real-time GPU source separation just leveled up, and developers suddenly have way more firepower to mess with live audio streams. SDK update and new module [LIST] [*]GPU Audio refreshed its SDK for NVIDIA and AMD graphics cards. [*]The company introduced a second module for source separation. [*]Steven Atkinson’s NAM Module previously received company backing. [*]The new toolkit runs on Windows and Mac. [/LIST] HS TasNet real-time separation [LIST] [*]GPU Audio demonstrated it at the 2025 Audio Developer Conference in Bristol, UK. [*]The engine relies on the HS TasNet model from L-Acoustics research. [*]A neural network was tuned for low-latency, live scenarios. [*]Remixing and noise reduction can happen during playback. [/LIST] Pro Audio division rebrand [LIST] [*]GPU Audio renamed its Pro Audio arm to Soundcore. [*]The shift signals a broader identity for its tech push. [*]Performance details live on the company’s GitHub page. [*]Developers can grab the SDK immediately. [/LIST] [/QUOTE]
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Labrish
Nyuuz
GPU Audio's SDK gained real-time source separation
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