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Labrish
Nyuuz
Jack Emmert cites Warframe as a model for Western MMO growth
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[QUOTE="Queen, post: 85655, member: 27"] Warframe keeps getting name-dropped as proof that Western MMOs can start tiny, dodge publishers, and snowball into something massive. Why veterans keep citing Warframe [LIST] [*]Warframe gets flagged as the rare Western success story. [*]The game scaled up instead of launching bloated. [*]Community feedback shaped its growth. [*]Money risk stayed incremental, not all upfront. [/LIST] Jack Emmert’s take on MMO survival [LIST] [*]Jack Emmert frames big MMOs as a hard sell. [*]He runs Cryptic Studios again. [*]Publishers hesitate to bankroll massive launches. [*]Smaller RPGs can evolve piece by piece. [/LIST] The build-small philosophy [LIST] [*]Start lean, then stack systems gradually. [*]Avoid hundred-million-dollar opening bets. [*]Growth happens over several years. [*]Player support fuels expansion. [/LIST] Warframe’s actual trajectory [LIST] [*]Digital Extremes built and published solo. [*]Launch on PC in March 2013 felt barebones. [*]Content updates never really stopped. [*]Cross-platform reach expanded over time. [/LIST] Another veteran backs it up [LIST] [*]Greg Street echoes the same model. [*]He worked on World of Warcraft. [*]He also designed for League of Legends. [*]Warframe proves MMOs can grow later. [/LIST] Funding pain in the West [LIST] [*]Both veterans tried launching fresh MMO projects. [*]Funding came from NetEase. [*]Studios eventually got shut down. [*]That history shaped their caution. [/LIST] Other proof points mentioned [LIST] [*]Subnautica followed a similar slow-build path. [*]Early versions stayed minimal. [*]Success unlocked continued investment. [*]Fans stuck around for the ride. [/LIST] [/QUOTE]
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Labrish
Nyuuz
Jack Emmert cites Warframe as a model for Western MMO growth
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