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Labrish
Nyuuz
Monster Hunter Wilds tanks FPS by checking DLC nonstop
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[QUOTE="Shamiso, post: 83929, member: 160"] Capcom engineered a bizarre glitch where being poor actually hurts your computer performance. Technical experts confirmed that Monster Hunter Wilds suffers massive frame drops because the software aggressively verifies digital purchases. Modder de_Tylmarande discovered this messy code, and Nexus Mods user Vaeux quickly uploaded a solution named Less DLC Checks. This patch relies on REFramework from praydog to function correctly. Analysts investigated the claim and found that processors get slammed with thousands of background verifications. This specifically happens inside hub zones whenever players stand near Support Desk felyne characters. These NPCs manage the store menu, causing the engine to panic if users lack paid content. The game apparently runs worse for people who bought fewer cosmetic items. Tests performed on a Ryzen 5 3600 rig showed massive gains after applying the community fix. Running at max settings yielded an eleven percent boost. Lowering graphical fidelity saw performance jump by twenty percent. Playing on the lowest preset delivered a twenty-five percent increase. This proves the CPU bottleneck severely hampers low-end machines. It feels ridiculous that fans uncovered this optimization nightmare nearly twelve months post-launch. This specific scenario only affects hub areas, but the underlying logic remains flawed. Developers really should patch this immediately instead of relying on volunteers to stabilize their engine. [/QUOTE]
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Nyuuz
Monster Hunter Wilds tanks FPS by checking DLC nonstop
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