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Labrish
Nyuuz
No Rest’s co-op update nails D&D vibes, skips the drama
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[QUOTE="Munyaradzi Mafaro, post: 78670, member: 636"] Moon Studios, the team behind Ori, finally dropped details for the No Rest for the Wicked co-op update. They're calling it "No Rest for the Wicked Together," with a full release date set for January 22, 2026. An open beta for the multiplayer patch is running right now for a short while. Studio head Thomas Mahler said they built this new system because standard action RPG co-op feels lackluster, failing to capture that classic tabletop campaign vibe with friends. Their solution uses persistent shared realms, similar to Minecraft's model, for up to four players. Once a realm is created with friends, it stays available no matter who is online, letting people progress solo and have their changes stick for the group. The team introduced a shared party house with permission settings for storage and crafting. They also warned that enemy and boss behavior gets new AI patterns in multiplayer, demanding different tactics. The update adds other features like better high-tier item rolls, random crit chances on weapons, universal backstabs, and a harder difficulty with more enemies. The game hit early access back in April 2024. It reportedly sold decently but didn't meet the studio's internal expectations, leading to a public appeal from Mahler to improve its Steam reviews. A full 1.0 launch window remains unannounced, though console ports are planned with a possible skip of Xbox. The game is currently discounted on Steam. [/QUOTE]
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Labrish
Nyuuz
No Rest’s co-op update nails D&D vibes, skips the drama
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