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Labrish
Nyuuz
NVIDIA and Microsoft team up for AI game graphics
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[QUOTE="Nehanda, post: 28468, member: 2262"] NVIDIA just shared big news before the Game Developers Conference about major improvements to their RTX neural rendering tech. They teamed up with Microsoft to add neural shading into the April DirectX preview. Game makers can tap into AI Tensor Cores inside NVIDIA GeForce RTX graphics cards to speed up neural networks directly from games. Neural shading changes everything about graphics coding by mixing AI with regular rendering to make games run faster, look better, and use fewer computer resources. Microsoft plans to add cooperative vector support to DirectX and HLSL starting next April. This move forwards graphics programming by spreading neural rendering throughout the gaming world. When developers unlock Tensor Cores on NVIDIA RTX hardware, they create richer, more lifelike experiences for people playing games on Windows computers. The partnership aims to make games look more realistic than ever before with less work from your computer. Computer graphics enters a new age with NVIDIA RTX Neural Shaders. These let tiny neural networks train and run inside shaders to create textures, materials, lighting effects, and volume effects on the fly. Because AI handles complex visual tasks, games perform better, look sharper, and respond faster. Players experience deeper immersion from these smart graphics improvements without needing costly hardware upgrades. NVIDIA showed RTX Kit earlier this year at the CES trade show. This complete package gives developers everything needed to build AI-enhanced, ray-traced games. The tech supports massive geometric detail and characters that look almost real. Developers who adopt these neural tools can create living game worlds that react naturally to player actions. The technology represents years of research coming together to transform how games look and feel. [/QUOTE]
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Nyuuz
NVIDIA and Microsoft team up for AI game graphics
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