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Labrish
Nyuuz
Playground Games reboots Fable with PS5 release this autumn
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[QUOTE="Queen, post: 85042, member: 27"] Playground Games finally showed off their Fable reboot, and it's launching this fall with all the moral chaos you remember. When you can actually play it [LIST] [*]Autumn 2026 is the release window for PC, PlayStation 5 (if recent rumors pan out), and Xbox Series S and X, all at once [*]The game was first teased back at the 2020 Xbox Games Showcase, then got pushed from 2025 to this year for extra polish [/LIST] How your hero's story kicks off [LIST] [*]You can customize your character instead of being locked into the red-headed woman from earlier trailers [*]Your journey starts as a kid in Briar Hill, a tiny village where you're just living life [*]At some point, you realize you've got heroic abilities that haven't shown up in Albion for an entire generation [*]Right after that discovery, some mysterious person rolls through and petrifies everyone in the village, your grandmother included [*]Reversing that curse becomes your main quest, but the world opens up completely from there, and you can wander wherever [/LIST] Where you'll be exploring [LIST] [*]Bowerstone is back as the capital, complete with its castle, clock tower, and Heroes Guild hall [*]Bloodstone returns as the sketchy port town, which lines up with concept art that leaked recently [*]Two gangs are battling for control in Bloodstone, and there's a Cult of Shadows hanging around as well [*]The wilderness areas span rocky terrain, swamps, and other varied environments [/LIST] Fighting mechanics and enemies [LIST] [*]Combat mixes classic melee with blocks, counters, and dodges, archery, and magic casting [*]Old enemies from previous games are returning, but new threats are showing up as well, like a fire-breathing cockatrice [*]Friendly fire is in the game, and weak spots matter during fights [/LIST] The social simulation side [LIST] [*]Playground gets that Fable isn't just about combat, so they've gone deep on the 'living world' aspect [*]Over a thousand unique NPCs are running around with their own roles, personalities, and daily routines (homes, jobs, sleeping schedules, the works) [*]You can hire them, fire them, kick them out of properties, romance them, marry them, have children with them, and even divorce them [/LIST] How morality actually functions now [LIST] [*]The old black-and-white morality system got replaced with something way more complex [*]Every action assigns 'tags' to your character, and NPCs react based on those labels [*]During the presentation, buying a massive mansion tagged the player as 'rich' and 'tycoon,' which made a lower-class NPC immediately call them a 'rich twat.' [*]Different NPCs will have different opinions about the same tags, creating varied reactions across the world [/LIST] Bigger choices with lasting impact [LIST] [*]Certain decisions reshape the world permanently [*]There's a quest with a giant named Dave (voiced by Richard Ayoade from an earlier trailer), where you can either spare him or kill him [*]If you kill Dave, his massive corpse stays sprawled across a hill forever, which tanks nearby house prices because that land becomes unusable [*]You can buy every mansion in the game if you want to play real estate tycoon [/LIST] The overall outlook [LIST] [*]Playground's delay from 2025 to 2026 seems like it was the right call based on what they've shown [*]For fans of the original trilogy, this looks like it's heading in a solid direction, though there's still plenty left to learn [/LIST] [/QUOTE]
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Labrish
Nyuuz
Playground Games reboots Fable with PS5 release this autumn
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