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Labrish
Nyuuz
Ubisoft set to cut 55 jobs at Massive and Stockholm
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[QUOTE="Shamiso, post: 83319, member: 160"] Ubisoft kicked off the year by tossing fifty-five more developers into the unemployment line. Management slashed these roles across Massive Entertainment and the Stockholm office just weeks after gutting the Halifax location. An internal email claimed the decision involved future mapping rather than poor performance. That corporate excuse likely offers zero comfort to the dozens of staff members who lost their livelihoods recently. Remaining teams must continue grinding on the The Division franchise without those colleagues. Production moves forward on the third main game alongside spin-offs like Survivors and Resurgence. The company also hinted at a definitive edition project that lacks clear details. Staff will simultaneously develop fresh tech for the Snowdrop Engine, which powers huge releases like Star Wars Outlaws or Avatar. This pattern repeats the absolute carnage that defined the start of last year. Leadership eliminated nearly two hundred positions back then while closing the Leamington facility and hitting RedLynx. The publisher recently signed a massive deal with Tencent to launch Vantage Studios for managing heavy hitters like Assassin's Creed. It appears executives prioritize complex corporate ventures over keeping loyal workers on the payroll. [/QUOTE]
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Labrish
Nyuuz
Ubisoft set to cut 55 jobs at Massive and Stockholm
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