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Labrish
Nyuuz
Valve says software makes new Steam Machine viable
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[QUOTE="Munyaradzi Mafaro, post: 69760, member: 636"] Valve engineers attribute the new Steam Machine's potential for success to significant software advancements that were absent during the initial launch. They explained that the previous iteration failed primarily due to a limited game library compatible with its Linux-based SteamOS. The current proliferation of the Proton compatibility layer now allows thousands of Windows games to operate on the system, effectively resolving the critical software deficit. The hardware specifications position the machine between the Xbox Series S and PlayStation 5, featuring a custom AMD Zen 4 CPU and RDNA 3 GPU with 8 GB of dedicated video memory. While early testing indicates some titles may struggle to achieve 4K performance targets, ongoing optimizations to SteamOS are expected to enhance its capabilities. Valve has conducted extensive work on the operating system to improve desktop functionality and features like ray tracing. With the software obstacle overcome, company representatives state that the final price will be the decisive factor for the Steam Machine's market reception. Valve intends to set a highly competitive cost for the system, which is scheduled to launch early next year. [/QUOTE]
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Nyuuz
Valve says software makes new Steam Machine viable
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