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Stellar Blade patch 1.3.0 brings Photo Mode and AMD FSR fixes to the PC version
Shift Up released patch 1.3.0 for Stellar Blade on PC platforms today. The update delivers Photo Mode enhancements alongside gameplay corrections and AMD FSR modifications. Developers concentrated their efforts on refining the PC edition that launched in June rather than adding major features. The patch addresses multiple technical problems that affected player experience. Shop exit issues after purchasing Polarized Sunglasses from Clyde are being fixed. Hair rendering problems during the final Elder Naytibe cutscene when wearing Fluffy Bear or Pink Bear costumes get resolved. Korean voice acting glitches during specific Great Desert conversations with Clyde also receive attention. AMD FSR functionality changes require players to...
AMD rumored to launch Ryzen 9000 Zen 5 dual X3D CPUs with record 192 MB cache
AMD develops two additional Ryzen 9000 desktop processors featuring Zen 5 architecture and 3D V-Cache technology. The company plans an eight-core model with 120W power consumption and 96 MB of L3 cache alongside a sixteen-core variant consuming 200W with 192 MB total cache. These processors would mark the first mainstream desktop chips utilizing dual X3D dies across both compute chiplets. The sixteen-core processor delivers 64 MB more cache than the current Ryzen 9 9950X3D through additional 3D V-Cache stacking on the second die. AMD previously dismissed dual X3D implementations due to cost considerations. The enhanced processors employ second-generation V-Cache technology that operates at lower temperatures while supporting...
Bolt Graphics unveils Zeus GPU with expandable DDR5 memory and bold RTX 5090 claims
Bolt Graphics enters the graphics card market with its Zeus GPU, targeting a 2027 release date. The company promises expandable memory through DDR5 SO-DIMM slots rather than traditional GDDR options. Consumers can configure the card with either two or four memory slots. The maximum memory capacity reaches 384 gigabytes according to company specifications. Performance claims suggest the Zeus GPU delivers ten times better rendering than the GeForce RTX 5090 during 4K path-traced graphics workloads. Technical concerns arise regarding power consumption since the card relies on a single eight-pin PCIe connector providing approximately 120 watts. The substantial memory capacity and performance targets typically require much higher power...
Tesla grants Elon Musk a new $29 billion compensation package after Delaware setback
Tesla's board approved a fresh compensation package for CEO Elon Musk worth approximately $29 billion after Delaware courts repeatedly rejected his previous $56 billion award. The new plan grants Musk 96 million restricted shares with an exercise price of $23.34 per share. Delaware Judge Kathaleen St. J. McCormick had voided the original 2018 compensation package twice, citing procedural flaws and excessive board influence. Tesla shareholders voted to reapprove the original package with 77 percent support, but the court maintained its position. The revised award requires a two-year vesting period during which Musk must remain as Tesla's chief executive. He must retain the vested shares for five years after the vesting period ends...
Team NINJA promises major Nioh 3 gameplay upgrades after PlayStation 5 demo feedback
Team NINJA and Koei Tecmo released their Alpha Demo Feedback Report for Nioh 3 after collecting player responses from the limited PlayStation 5 demo last June. The developers plan several enhancements based on user input. Control systems will become more responsive with added customization features. Enemy difficulty will receive adjustments to create a better balance. Environmental improvements focus on visual quality and stage clarity. Technical upgrades address Global Illumination issues, reduce excessive fog, fix matte texture problems, and stabilize framerates. The alpha demo appeared only on PlayStation 5, leaving PC players without testing opportunities despite performance concerns with previous Team NINJA releases. Nioh 3...
Skyblivion lead Rebelzize teases major Anvil, Sutch revamps, and calls for modders
Rebelzize released the sixth development diary for Skyblivion, marking significant progress toward the promised 2025 launch date. The team continues recruiting volunteers skilled in scripting, quest design, record editing, character creation, level design, and 3D modeling for clothing and vegetation. The diary showcases the Gold Coast region, featuring Anvil's redesigned harbor-centered layout with expanded districts. Developers restored Sutch, a location originally cut from Oblivion, balancing decay with bandit presence and adding a Kynareth chapel. This total conversion project distinguishes itself from The Elder Scrolls IV Oblivion Remastered through extensive content additions rather than mere visual improvements. The Deadlands...
Bloodborne now runs smoothly on PC via the ShadPS4 emulator, even on an RX 580 GPU
The ShadPS4 emulator has demonstrated remarkable progress in running Bloodborne on personal computers over recent months. Players can experience the PlayStation 4 exclusive title with minimal problems on older graphics cards such as the RX 580 with 4GB VRAM. ProteinGaming released footage showing the FromSoftware game achieving 60 frames per second at 768p resolution using the aging hardware. Recent emulator updates resolved memory leak problems that previously caused instability across various GPU configurations. The enhanced compatibility allows diverse system setups to run the game smoothly. Version 0.10.0 of ShadPS4 brought significant enhancements that improved multiple game titles beyond Bloodborne. The Last Guardian also...
Nintendo Switch 2 launch games skip NVIDIA DLSS, rely on FSR 1 due to engine limits
Digital Foundry experts suggest engine constraints prevent Nintendo Switch 2 launch games from utilizing NVIDIA DLSS technology. Mario Kart World and Donkey Kong Bananza rely on AMD FSR 1 upscaling rather than the superior DLSS option. Game engines powering these titles may lack motion vector support that DLSS requires for proper functionality. Implementing the advanced upscaler would demand extensive development work that Nintendo appears unwilling to undertake. Artistic considerations may also influence this technical decision beyond pure limitations. Nintendo's cartoon-style graphics feature simple shapes and patterns that remain visually appealing without sophisticated antialiasing or upscaling enhancements. The company...
Apple plans to use tandem OLED for iPhone, but tech likely delayed until after 2028
Apple explores tandem OLED display integration for future iPhone models following the successful implementation in M4 iPad Pro devices. The technology layers multiple OLED panels to enhance brightness, power efficiency, and screen longevity while reducing burn-in risks. Development timelines indicate mass production cannot begin until two years after initial engineering completion. Current iPhone display suppliers Samsung and LG maintain primary manufacturing roles, with BOE serving secondary functions. No manufacturing partner has committed to beginning tandem OLED development for smartphone applications. The Elec reports Apple has not initiated tandem OLED engineering for iPhone products, delaying potential implementation beyond...

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