I played DOOM: The Dark Ages for three hours, and my expectations shattered like demon parts! This fresh game keeps the fast combat, bloody looks, and loud music from recent DOOM titles. Yet it pushes way beyond what came before. The team let me try four different parts of the game, each showing something new. Let me tell you about them.
First came a story mission with actual cutscenes, not just text entries. We see planet Argent D'Nur, the god-like Makyrs, and our hero kept prisoner until needed. They gave me a shotgun and shield; then I started smashing demons. Levels switch between tight hallways and open fighting areas. Your weapons feel super powerful, and you must attack to stay alive.
The shield changes everything because enemy...