id Software devs vote union, power shift hits the gaming industry

Developers at id Software just unionized after 165 workers voted to join up with the Communications Workers of America, and the DOOM studio became another Microsoft-owned team using that labor neutrality deal the company signed during the Activision Blizzard buyout. Lead programmer Chris Hays told reporters the group wants protection for remote work options and pushback against whatever AI nonsense executives dream up next.

Producer Andrew Willis said the wall-to-wall effort gives developers actual control over workplace decisions instead of letting suits make unilateral changes every quarter. The union still needs to hammer out a contract and get it ratified, which took two years and a strike when ZeniMax Workers United QA went through the same process.

Senior VFX artist Caroline Pierrot mentioned how unstable the games industry has gotten lately, and more unions mean workers get real power to shape things going forward instead of just eating whatever policies get handed down from above.
 

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