Gaming industry journalist Tom Henderson reports that Sony's upcoming PS5 Pro certification will require games to achieve 4K resolution and 60 frames per second performance benchmarks, as well as mandatory ray tracing capabilities and compatibility with Sony's proprietary upscaling technology.
According to Henderson, who claims to have reviewed internal PlayStation documentation for developers, games must demonstrate enhanced performance metrics compared to their standard PS5 counterparts. The requirements stipulate that titles running at fixed resolutions must deliver higher fixed resolutions on the PS5 Pro, with similar scaling expectations for games utilizing variable resolution systems. Games operating at fixed frame rates on the base PS5 will need to achieve increased frame rates on the Pro model.
Despite these detailed specifications, Sony has not officially acknowledged these requirements or confirmed the existence of a PS5 Pro console. Henderson, known for his accurate industry insights, previously shared information about the rumored console's planned launch in late 2024. The upgraded system reportedly features a GPU capable of 33.5 teraflops of computing power, delivering ray tracing performance two to three times superior to the standard PS5. Overall rendering capabilities could see improvements up to 45 percent in certain scenarios.
The documentation also reveals Sony's development of a new upscaling technology called PlayStation Spectral Super Resolution. This proprietary system will initially target 4K resolution output, with planned expansion to support 8K resolution. Additional hardware improvements include 28 percent faster RAM performance, and approximately 10 percent increased CPU speed compared to the current PS5. Henderson's track record of accurate Sony-related leaks lends credibility to these specifications, though they remain unconfirmed by official sources.
According to Henderson, who claims to have reviewed internal PlayStation documentation for developers, games must demonstrate enhanced performance metrics compared to their standard PS5 counterparts. The requirements stipulate that titles running at fixed resolutions must deliver higher fixed resolutions on the PS5 Pro, with similar scaling expectations for games utilizing variable resolution systems. Games operating at fixed frame rates on the base PS5 will need to achieve increased frame rates on the Pro model.
Despite these detailed specifications, Sony has not officially acknowledged these requirements or confirmed the existence of a PS5 Pro console. Henderson, known for his accurate industry insights, previously shared information about the rumored console's planned launch in late 2024. The upgraded system reportedly features a GPU capable of 33.5 teraflops of computing power, delivering ray tracing performance two to three times superior to the standard PS5. Overall rendering capabilities could see improvements up to 45 percent in certain scenarios.
The documentation also reveals Sony's development of a new upscaling technology called PlayStation Spectral Super Resolution. This proprietary system will initially target 4K resolution output, with planned expansion to support 8K resolution. Additional hardware improvements include 28 percent faster RAM performance, and approximately 10 percent increased CPU speed compared to the current PS5. Henderson's track record of accurate Sony-related leaks lends credibility to these specifications, though they remain unconfirmed by official sources.