Starbreeze axes Payday 3 offline mode after cutting 44 developers

Starbreeze Entertainment canceled Project Baxter and laid off 44 developers on Friday to refocus resources on its Payday franchise. The studio simultaneously announced that Payday 3 will not receive its promised offline mode. General manager Jonas Skantz explained the decision stems from limited staff and the need to prioritize backend updates that enable faster game adjustments.

The announcement confused players after Skantz claimed Starbreeze would more than double its Payday 3 development team despite the Project Baxter layoffs. Critics questioned how the studio lacks resources for offline functionality but can expand other areas. Payday 3 has struggled with content shortages since launch compared to Payday 2.

The community reacted negatively to the anniversary stream revelations. Some speculate an offline mode might arrive when Payday 3 eventually ends support, but player interest may have diminished by then.
 

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