sound engineering

  1. Tafadzwa Twabam

    General Mek Wi Tok Boht Equalization Kwaliti Fakta ahn Bandwidth

    Suh dis ting dem kaal kwaliti fakta na it di siem fah everitin fo heni myuuzik equalizer ar deh dey gwine bi som difrans boht dem tings?
  2. Scorpio

    General A Quick Guide To Panning Drums -- Audience vs Drummer's Perspective

    Whether you like panning your drums in an audience or drummer's perspective just make it sound good already. It's all that really matters at the end of the day. The rest of the talk is subjective opinions — a case of different tastes. To those of you who aren't familiar with the audience or...
  3. Bla Jedza

    General What's The Best Settings For FabFilter Pro-L Mastering Limiter?

    What would y'all recommend as a general-purpose go to best settings for FabFilter Pro-L VST mastering limiter?
  4. Bla Jedza

    Question Panning Hi-Hats In FL Studio?

    What's the best approach when panning Hi-Hats in FL Studio?
  5. Goldmidi

    Audio Engineering What Is "RT60" Reverberation Time?

    RT60 is a standard measurement used to denote the time it takes for a reverb sound to decay by 60dB. In general here is a common reference for RT60 times: Generic room = 0.8 secs (800ms) Generic Medium Hall = 1 sec (1000ms) Generic Large Hall = 2.5 secs (2500ms) For example, if you were to...
  6. Bla Jedza

    Question High-Pass and Low-Pass Filter On Zimdancehall Vocals?

    What are good mixing settings when using either a high-pass filter or a low-pass filter on Zimdancehall vocals?
  7. Goldmidi

    Audio Engineering Pro Audio FAQ: What Are Midfield Monitors?

    Pro audio speakers classified as "midfield monitors" are a different breed from "nearfield monitors", in the sense that they are designed to be used in situations where you are at least 2 meters to about 4 meters away from the speaker. Being too close to a midfield monitor setup defeats the...
  8. Goldmidi

    What Are Audio Stems In Audio Production?

    Music "audio stems" are just a way of organizing multiple mix elements grouped together as one unit according to specific sound categories. You can create stems in your DAW (digital audio workstation) by using group channels (also known as either aux channels, bus or buss mixer channels etc)...
  9. Goldmidi

    Audio Engineering What Amount Of Headroom Should You Reserve For Audio Mastering?

    The amount of headroom you should reserve before mastering music after audio mixing is subjective. What matters the most is to avoid hard clipping i.e. making sure you are not going over 0 dBFS on the master fader. However, some sound engineers may recommend having your final mix peaking at -6...
  10. Goldmidi

    Reverb Room Size Explained

    A reverb's "room size parameter" simulates the dimensions of the desired space in the context of whether it's either a small space or a large environment. Large spaces typically have a longer decay time and wide stereo image whilst small rooms correspond to shorter decay time and also a narrow...
  11. Goldmidi

    Reverb Pre-delay Explained

    One of the most important parameter of any reverberation plugin is the "pre-delay parameter" which slightly sets back in time the dry input signal and the wet effected sound. Reverb pre-delay gives us a clue about the size of the room we are working with depending on the duration of the...
  12. Goldmidi

    Reverb Density Explained

    The parameter "Reverb density" usually controls the "thickness" of the reverb tails. A high-density setting will result in a much smoother effect due to thickness of the reverb. On the other hand, a low-density setting makes the reverb tail to sound thin and grainy. Although with low settings...
  13. Goldmidi

    Why Do Brickwall Mastering Limiters Sound Different?

    The main reason why software brickwall mastering limiters sound different is because of proprietary "ALGORITHMS" used by the developer. You can think of algorithms as different styles of approach which are meant to process audio with the motive of handling different program material. For...
  14. Scorpio

    What Is "LCR Panning" Technique In Sound Engineering?

    In sound engineering "LCR panning" is a technique of placing individual instruments in a mix dead center or far wide. That is, either panning audio tracks 100% on the left channel or 100% on the right channel. N.B. LCR panning is short for "Left-Center-Right panning." Moving forward, some...
  15. Goldmidi

    Foldback Distortion Explained

    Before you understand how foldback distortion works you need to have a basic knowledge about audio distortion. Of course, there several types of audio distortion but in this case let's focus on "hard-clipping distortion" to keep things simple. In the digital domain, hard-clipping distortion is...
  16. Goldmidi

    Reverb Diffusion Explained

    Reverb Diffusion (sometimes known as Early Reflections Diffusion) is a common parameter which you will come across on almost any reverb plugin. What reverb diffusion does is control the density of the reflections bouncing off the walls. Basically we can also put that across as the rate to...
  17. Borrowdale Barron

    What Audio Formats Are Supported By Soundcloud?

    What type of audio formats are supported by Soundcloud music streaming service?
  18. Borrowdale Barron

    Why Does Music Sound Different On Soundcloud?

    What's the underlying reason music sounds different when uploaded to Soundcloud online music streaming platform?
  19. Goldmidi

    How Loud Should The Bass Be In A Hip Hop Mix?

    The technique of "mixing kick and bass" is often a common struggle that beginners are prone to deal with on a constant basis. This is mainly because beginners fail to understand that for particular genres of music the listener is not used to hearing so much bass in the song. Instead they do the...
  20. Goldmidi

    What's A 2-Pole Filter And A 4-Pole Filter?

    To understand what is meant by the terms 2-pole filter and a 4-pole filter, you first need to know is that the word "pole" in the context of filters refers to a 6 dB per octave roll off. This means a 2-pole filter = 12 dB/octave slope and that's because 6 dB x 2 = 12 dB. Furthermore, a 4-pole...