AMD plans to launch FSR Redstone later this year with three new features. The update brings Neural Radiance Cache to track light bounces in game scenes. It adds Ray Regeneration tech that helps fix pixels that computers cannot trace well. AMD also aims to make frame generation work better through machine learning.
These changes will help games look better and run faster on AMD cards. FSR 4 has already worked with almost 60 games since its release. When Redstone arrives, it will only work on new RDNA 4 graphics cards at first. The company might add support for older cards later. AMD showed these new tools to developers at Computex this week. The Neural Radiance Cache works like what NVIDIA uses in Portal RTX but is made for AMD hardware. Ray Regeneration directly competes with NVIDIA DLSS Ray Reconstruction.
These changes will help games look better and run faster on AMD cards. FSR 4 has already worked with almost 60 games since its release. When Redstone arrives, it will only work on new RDNA 4 graphics cards at first. The company might add support for older cards later. AMD showed these new tools to developers at Computex this week. The Neural Radiance Cache works like what NVIDIA uses in Portal RTX but is made for AMD hardware. Ray Regeneration directly competes with NVIDIA DLSS Ray Reconstruction.