Capcom says Resident Evil Requiem avoids Wilds' issues

CAPCOM executives have assured investors that Resident Evil Requiem will avoid the technical problems that damaged Monster Hunter Wilds' reception. The publisher addressed concerns during a financial conference, explaining that architectural differences between the titles eliminate comparable risks.

Monster Hunter Wilds struggled with performance difficulties linked to its open-world design, a format that proved challenging for the RE Engine across multiple releases. Sales momentum slowed considerably following launch, with harassment from frustrated players prompting CAPCOM to cancel a technical presentation. Resident Evil Requiem shifted away from its original open-world multiplayer concept toward traditional single-player environments, where the engine has demonstrated consistent stability. Developers reported strong optimization results on Nintendo Switch 2 hardware.

CAPCOM aims to exceed the Village's launch performance, which moved three million copies during its initial release window and ranked as the franchise's third fastest seller.
 

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