Capcom demonstrated Resident Evil Requiem on the Nintendo Switch 2 during the Tokyo Game Show 2025, and the title performed better than anticipated on the platform. Game Director Koshi Nakanishi told Famitsu that developers built the project with scalability across hardware specifications from the start. The RE Engine enabled smooth performance without forcing high-end features onto weaker systems.
Game Producer Masato Kumazawa confirmed that demo stations at the convention offered both Nintendo Switch 2 units and laptop computers as playable options. The PC version will support NVIDIA DLSS 4 Multi Frame Generation and path tracing technology when it launches. Capcom has not released official system requirements for computers or confirmed support for AMD FidelityFX Super Resolution and Intel XeSS upscaling methods.
Game Producer Masato Kumazawa confirmed that demo stations at the convention offered both Nintendo Switch 2 units and laptop computers as playable options. The PC version will support NVIDIA DLSS 4 Multi Frame Generation and path tracing technology when it launches. Capcom has not released official system requirements for computers or confirmed support for AMD FidelityFX Super Resolution and Intel XeSS upscaling methods.