Hello Games dropped a bombshell trailer for Light No Fire at The Game Awards nearly two years back, and the hype train hasn't slowed down since. The studio wants to cram an entire Earth-sized planet into one seamless multiplayer world where everyone shares the same space without loading screens or instances, which sounds absolutely unhinged on paper.
Sean Murray recently mentioned that a skeleton crew is grinding away on the project while most of the fifty-person team keeps pumping out No Man's Sky updates. The fantasy setting throws dragons and skeleton mobs into the mix, and players will supposedly build persistent settlements that other randoms can stumble across organically. Mountains, oceans, and varied biomes are getting the fancy tech treatment from recent NMS updates.
Murray seems stoked about progress, but reading between the lines suggests this thing is still years away from launch. The studio got absolutely roasted after the NMS disaster, and they clearly don't want another PR nightmare on their hands.
Sean Murray recently mentioned that a skeleton crew is grinding away on the project while most of the fifty-person team keeps pumping out No Man's Sky updates. The fantasy setting throws dragons and skeleton mobs into the mix, and players will supposedly build persistent settlements that other randoms can stumble across organically. Mountains, oceans, and varied biomes are getting the fancy tech treatment from recent NMS updates.
Murray seems stoked about progress, but reading between the lines suggests this thing is still years away from launch. The studio got absolutely roasted after the NMS disaster, and they clearly don't want another PR nightmare on their hands.