Microsoft releases DirectX 12 AgilitySDK version 1.618 with Advanced Shader Delivery technology. The update targets shader compilation problems that plague PC gaming performance. Games will receive precompiled shaders during downloads rather than compiling them locally. This approach eliminates stuttering and reduces loading delays that frustrate players.
The ROG Xbox Ally handheld receives the feature first on October 16th for select titles. Windows 11 systems will gain access later through gradual rollout phases. Xbox App leads initial deployment while Steam and Epic Games Store prepare future integration. Hardware manufacturers AMD, Intel, Qualcomm and Nvidia contribute offline compilation tools for developers to implement the technology effectively.
The ROG Xbox Ally handheld receives the feature first on October 16th for select titles. Windows 11 systems will gain access later through gradual rollout phases. Xbox App leads initial deployment while Steam and Epic Games Store prepare future integration. Hardware manufacturers AMD, Intel, Qualcomm and Nvidia contribute offline compilation tools for developers to implement the technology effectively.