Nintendo enthusiasts finally got the scoop on the Switch 2, but technical details remained frustratingly sparse. Rumors had long circulated about an NVIDIA-powered successor, with whispers of a mysterious Tegra 239 chipset floating around tech forums.
During a press event, Nintendo's Takuhiro Dohta spilled some tantalizing beans about the upcoming console. He confirmed the system would rock DLSS upscaling technology and pack enough punch to output 4K resolution on televisions. Developers would have the freedom to choose between native and upscaled graphics.
Ray tracing capabilities cut, giving game creators another powerful tool in their arsenal. Dohta craftily deflected deeper hardware questions, suggesting that NVIDIA would eventually share more juicy details. The Metroid Prime 4: Beyond preview hinted at four different performance profiles, potentially leveraging DLSS for optimizing gameplay across handheld and docked modes.
Comparisons to the old Wii U's GPU design surfaced, with industry watchers remembering how independent analysts had previously dissected Nintendo's hardware choices. The new console promises more flexibility for developers, letting them squeeze maximum performance from the system's graphics capabilities.
During a press event, Nintendo's Takuhiro Dohta spilled some tantalizing beans about the upcoming console. He confirmed the system would rock DLSS upscaling technology and pack enough punch to output 4K resolution on televisions. Developers would have the freedom to choose between native and upscaled graphics.
Ray tracing capabilities cut, giving game creators another powerful tool in their arsenal. Dohta craftily deflected deeper hardware questions, suggesting that NVIDIA would eventually share more juicy details. The Metroid Prime 4: Beyond preview hinted at four different performance profiles, potentially leveraging DLSS for optimizing gameplay across handheld and docked modes.
Comparisons to the old Wii U's GPU design surfaced, with industry watchers remembering how independent analysts had previously dissected Nintendo's hardware choices. The new console promises more flexibility for developers, letting them squeeze maximum performance from the system's graphics capabilities.