Simon Collins-Laflamme revives Hytale Legacy engine

Simon Collins-Laflamme has reclaimed the rights to Hytale from Riot Games and announced the project will resume development using its original Legacy engine. The Hypixel studio founder explained that reverting from the newer Cross-platform engine became necessary after determining it remained years behind in gameplay capabilities, despite Riot Games having acquired the developer and project back in 2020 and mandating the engine switch.

Collins-Laflamme has already brought back more than 30 former team members to continue work on the game, with early access expected to launch in the near future. He cautioned that the initial release will contain bugs, crashes, and incomplete features, with the full 1.0 version still years away from completion.

The game currently includes more than 100 NPCs and thousands of items and blocks, though configuration remains incomplete. Adventure Mode and official minigames will not be available at the early access launch, but the studio plans to provide extensive modding support from the start. Server source code access will become available within months, enabling players to build custom servers, maps, and experiences with minimal technical expertise required.
 

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