Liquid Swords just dropped a big FAQ for their upcoming game, Samson: A Tyndalston Story. The studio was founded by Cristofer Sundberg from Avalanche, so influences from Just Cause and Mad Max are confirmed. You will see that legacy in the focus on physics, momentum, and vehicle combat, though they promise a more grounded vibe than Just Cause's over-the-top chaos. The game emphasizes heavy melee fights and using cars as weapons, much like Mad Max, but within its own setting.
Combat is all about improvised, functional violence. Forget preset weapon wheels. You will be grabbing stuff from the environment, like wrenches or bricks, to use as tools. Melee weapons can be stored in your car's trunk for later, but the world is your main...