A lone modder just pulled off a GTA-inception flex that makes Rockstar's entire remaster team look like they were speedrunning a failure state. Dryxio reverse-engineered the re3 and reVC engines and crammed all three PS2-era titles inside one San Andreas process on PC, letting players hot-swap between CJ, Claude, and Tommy while every game simulates simultaneously in the background.
Each title keeps an isolated engine, mission progress, and save file running independently while the surrounding world ticks along in real time. Grove Street Games botched an official trilogy remaster, yet one person in a bedroom out-engineered the whole studio, and YouTube commenters are already begging Dryxio to layer in entries one and two for a full six-game stack.
The whole setup echoes those Shenmue and Like a Dragon moments where you boot up retro SEGA cabinets inside the game world. With GTA 6 landing on PS5 and Xbox Series X|S as a heavily monetized beast, fans are hoping Rockstar either bakes in legacy access or keeps the PC build mod-friendly enough for the community to handle it.
Each title keeps an isolated engine, mission progress, and save file running independently while the surrounding world ticks along in real time. Grove Street Games botched an official trilogy remaster, yet one person in a bedroom out-engineered the whole studio, and YouTube commenters are already begging Dryxio to layer in entries one and two for a full six-game stack.
The whole setup echoes those Shenmue and Like a Dragon moments where you boot up retro SEGA cabinets inside the game world. With GTA 6 landing on PS5 and Xbox Series X|S as a heavily monetized beast, fans are hoping Rockstar either bakes in legacy access or keeps the PC build mod-friendly enough for the community to handle it.