Chinese mythology goes full hardcore action RPG with Nezha fighting gods, flying everywhere, and stacking relic builds on massive corpse worlds.
Project basics and scope
Project basics and scope
- GeniGods Lab is building GeniGods Nezha as a single-player hardcore action RPG.
- Targets PC and PlayStation 5 with a tentative 2027 or 2028 launch.
- Studio fields over 70 veteran developers with decades of experience.
- The budget sits at 20 million dollars with outside promotion support.
- GeniGods Nezha stars Nezha, a clay-born hero powered by Nüwa's heart energy.
- Starts life cursed, rebellious, and locked into a violent redemption arc.
- Tries blocking Pangu's resurrection since it would erase the current world.
- Travels across Pangu's corpse parts are built as layered sandbox zones.
- Nezha fights using fists, swords, and a lance with constant weapon switching.
- Pushes aerial and ground combat tied to enemy break states.
- Relic forms remix abilities pulled from other myth heroes.
- Holy water powers reward perfect timing with counters and crowd control.
- GeniGods Nezha avoids open-world sprawl in favor of hubs.
- The boss's order stays flexible once the hub keys get collected.
- The main story runs about 24 hours with deep completion paths.
- Three endings branch from ideological choices about saving the world.
- Built on Unreal Engine 5.7 with heavy performance tuning.
- Uses destructible environments to sell raw power.
- Supports ray tracing, DLSS, FSR, and SSD streaming.
- PlayStation 5 version targets 60 FPS with full DualSense features.