Malaysia made serious money from digital creative work last year. The country earned 5.3 billion ringgit from video games, animation and other digital content. Companies sold 800 million ringgit worth of creative products to other countries. The industry created more than 10,000 good-paying jobs for Malaysian workers. Digital Minister Gobind Singh Deo shared these numbers at a special video game launch event.
The government wants Malaysia to become the top spot for digital content creation across Asia and the world. Officials plan to reach this goal before 2030 arrives. They created a special roadmap called DICE to help creative companies grow bigger and stronger. The Malaysia Digital Economy Corporation runs two new programs to support animators and game makers. These programs help creative people test their ideas and learn new skills.
Les Copaque Production teamed up with Streamline Studios to create a brand new Upin and Ipin video game. The game features the popular twin characters from the famous Malaysian cartoon series. Players can explore an open world and enjoy more than 12 hours of story adventures. The game launches on July 17 for computers, PlayStation consoles and Nintendo Switch. Creative teams hope the game will attract players from around the world.
The government wants Malaysia to become the top spot for digital content creation across Asia and the world. Officials plan to reach this goal before 2030 arrives. They created a special roadmap called DICE to help creative companies grow bigger and stronger. The Malaysia Digital Economy Corporation runs two new programs to support animators and game makers. These programs help creative people test their ideas and learn new skills.
Les Copaque Production teamed up with Streamline Studios to create a brand new Upin and Ipin video game. The game features the popular twin characters from the famous Malaysian cartoon series. Players can explore an open world and enjoy more than 12 hours of story adventures. The game launches on July 17 for computers, PlayStation consoles and Nintendo Switch. Creative teams hope the game will attract players from around the world.