NVIDIA just handed game makers a powerful new tool for their projects. The tech giant released its DLSS 4 plugin that works with Unreal Engine versions 5.2 through 5.6. Game developers can use this artificial intelligence technology to make their creations run faster and look better. The plugin brings cutting-edge upscaling features that help boost gaming performance without losing visual quality. NVIDIA launched this technology alongside their RTX 50 series graphics cards back in January.
Any RTX graphics card can take advantage of DLSS 4 technology through the new Transformer model. Game studios must install official plugins from NVIDIA to access these features. Unreal Engine already supported DLSS 4 for earlier versions, but the latest 5.5 and 5.6 editions just received their dedicated plugins. NVIDIA posted the new plugin on their website for developers to download. The company wants to help studios optimize their games even further.
Unreal Engine 5.6 came out last month with major performance improvements over older versions. The latest engine delivers better CPU and GPU efficiency for game development. Developers can add Frame Generation, Multi-Frame Generation, Ray Reconstruction, and Super Resolution to their games. The new Transformer model beats the old CNN system that powered earlier DLSS versions. This upgraded model uses 20 percent less video memory than before.
Any RTX graphics card can take advantage of DLSS 4 technology through the new Transformer model. Game studios must install official plugins from NVIDIA to access these features. Unreal Engine already supported DLSS 4 for earlier versions, but the latest 5.5 and 5.6 editions just received their dedicated plugins. NVIDIA posted the new plugin on their website for developers to download. The company wants to help studios optimize their games even further.
Unreal Engine 5.6 came out last month with major performance improvements over older versions. The latest engine delivers better CPU and GPU efficiency for game development. Developers can add Frame Generation, Multi-Frame Generation, Ray Reconstruction, and Super Resolution to their games. The new Transformer model beats the old CNN system that powered earlier DLSS versions. This upgraded model uses 20 percent less video memory than before.