Brandon Sanderson is finally shopping a triple-A Mistborn game to major studios. The fantasy author revealed in his annual update that recent interest from big developers has him actively negotiating, a move possible now that the video game rights have reverted back to him. Those rights were previously tied up for years with a stalled film deal, preventing any real progress after the collapse of an earlier project called Mistborn: Birthright over a decade ago.
Sanderson, a well-known gamer himself, is approaching this round of talks differently, aiming to retain more creative control over any adaptation. He mentioned already having positive discussions with some major industry players and openly invited other interested studios to reach out to his representatives. The author previously contributed to a smaller strategy game, but a large-scale title set in the Cosmere universe, particularly one utilizing Mistborn's unique metallic magic systems, represents a much bigger ambition.
The potential for a deep action RPG set in the world of Scadrial is huge, given the extensive lore and hard magic systems already established across the book series. While these talks are still in the earliest stages, the author's clear excitement and changed strategy suggest a more serious push to finally get a high-budget game adaptation into development after years of false starts and legal entanglements.
Sanderson, a well-known gamer himself, is approaching this round of talks differently, aiming to retain more creative control over any adaptation. He mentioned already having positive discussions with some major industry players and openly invited other interested studios to reach out to his representatives. The author previously contributed to a smaller strategy game, but a large-scale title set in the Cosmere universe, particularly one utilizing Mistborn's unique metallic magic systems, represents a much bigger ambition.
The potential for a deep action RPG set in the world of Scadrial is huge, given the extensive lore and hard magic systems already established across the book series. While these talks are still in the earliest stages, the author's clear excitement and changed strategy suggest a more serious push to finally get a high-budget game adaptation into development after years of false starts and legal entanglements.