Ubisoft cancels Sands of Time Remake but saves BG&E 2

Ubisoft nuked half its slate but still won’t pull the plug on Beyond Good & Evil 2, a game so old it’s basically paying rent.

Why Ubisoft just hit reset
  • Ubisoft is in full crisis mode
  • Six projects got axed outright
  • Seven more were shoved further down the road
  • Four brand-new IPs are being spun up
  • The company structure itself got rearranged
One game that somehow survived
  • Beyond Good & Evil 2 lived through the purge
  • Everything around it burned, but this one stayed
  • Ubisoft still thinks it is worth funding
  • Even after all the chaos
Why is this kind of wild
  • The game was already 14 years into development when it was called “years away.”
  • That comment is now four years old
  • We are pushing close to two decades total
  • Ubisoft leadership still sees value here
What Ubisoft is telling the public
  • A Ubisoft spokesperson spoke to Eurogamer
  • The game is still on the roadmap
  • It fits Ubisoft’s open-world strategy
  • Fantasy players are supposedly underserved
  • Beyond Good & Evil 2 is framed as “unique.”
How long has this actually been going on
  • Development was publicly revealed in 2008
  • The last real trailer showed up at E3 2017
  • That is nearly a decade of silence
  • Hiring for the project was still happening last November
The Prince of Persia contrast
  • Prince of Persia: Sands of Time Remake got killed
  • That project “only” had six to seven years sunk into it
  • Ubisoft decided it was unsalvageable
  • Meanwhile, 18-ish years on Beyond Good & Evil 2 is fine somehow
Context that makes this worse
  • This is the same leadership team
  • Ubisoft has lost roughly 95 percent of its value in eight years
  • Decision-making credibility is not exactly pristine
The expectation problem
  • No game can live up to a 20-year wait
  • Even a great release would disappoint someone
  • A mediocre one would get shredded instantly
  • Time has turned hype into suspicion
Why do people still care at all
  • The original Beyond Good & Evil left a real mark
  • Fans are still emotionally invested
  • You can still play the first game today
  • A remaster helps keep it alive
Why the pitch keeps getting weaker
  • Every year makes the “worth the wait” claim harder
  • The masterpiece narrative is eroding
  • The gap between promise and reality keeps growing
The uncomfortable question
  • If it releases, will anyone actually care
  • Younger players did not grow up with it
  • Nostalgia only works on people who remember
What today’s players are actually playing
  • Roblox
  • Fortnite
  • Call of Duty
  • Grand Theft Auto V
  • Minecraft
Why that matters
  • These are forever games
  • They eat time, attention, and culture
  • A revived cult classic has to fight uphill
  • Most players may not even know what Beyond Good & Evil is
The blunt reality
  • Beyond Good & Evil 2 has been in development long enough to graduate from college
  • Its survival says more about Ubisoft than confidence
  • Hope is still there, but it is fading
  • At this point, release feels less like a plan and more like a gamble
 

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