Audio Damage has launched Ascent, a dual-algorithm reverb plugin that merges hall and pitch-shifting particle reverb engines for creating ambient textures. The particle system offers pitch transposition spanning 24 semitones with overlapping grains to produce shimmer effects, while the Expanse control provides three spatial configurations through optimized delay networks. Dynamic ducking compression maintains signal clarity by preventing reverb tails from overwhelming source material.
The plugin supports cross-platform preset management through XML files that function across all formats and operating systems. Ascent runs on macOS, Windows and Linux in VST3, AU, AAX, CLAP and LV2 formats for an introductory rate of 21 dollars, with regular pricing set at 31 dollars.
The plugin supports cross-platform preset management through XML files that function across all formats and operating systems. Ascent runs on macOS, Windows and Linux in VST3, AU, AAX, CLAP and LV2 formats for an introductory rate of 21 dollars, with regular pricing set at 31 dollars.