Metroid Prime 4: Beyond just dropped for both Switch consoles after getting rebooted partway through development when Bandai Namco's version wasn't cutting it, and Retro Studios had to start over from scratch. The game was announced back at E3 2017 for the original Switch, but it took forever to actually ship because of the troubled production cycle.
PC players can already run it through Switch emulators like Ryubing and Citron since there aren't any Switch 2 emulators yet. The wild part is you can actually play it in stereoscopic 3D on a massive virtual screen using ReShade with the Rendepth shader and Virtual Desktop software on a VR headset.
The setup requires messing with depth buffer settings and tweaking Vulkan sources until everything displays correctly, but once it works, you get this giant curved screen effect that mimics the old 3DS pop-out visuals. Obviously, you need to actually buy the game first before dumping it for emulation.
PC players can already run it through Switch emulators like Ryubing and Citron since there aren't any Switch 2 emulators yet. The wild part is you can actually play it in stereoscopic 3D on a massive virtual screen using ReShade with the Rendepth shader and Virtual Desktop software on a VR headset.
The setup requires messing with depth buffer settings and tweaking Vulkan sources until everything displays correctly, but once it works, you get this giant curved screen effect that mimics the old 3DS pop-out visuals. Obviously, you need to actually buy the game first before dumping it for emulation.