Capcom brings back the Onimusha series after twenty years away from gaming. The company showed Onimusha: Way of the Sword at Summer Game Fest 2025 to press members. Italian website Multiplayer talked with developers about the new action game. The team explained how levels work and what players can expect. Fans had not seen a new Onimusha game since the early 2000s.
The game uses straight-forward mission structure with connected levels. Each stage has a main path and some side areas to explore. Players fight through enemies until they reach the final boss of each mission. Hidden content fills every level even though the basic design stays simple. The Kiyomizu-dera level shown at the event represents just a small part of what each stage offers.
Capcom did not create this game because Dark Souls became popular. The developers want many different types of players to enjoy their work. They aim for satisfaction rather than extreme difficulty that might push people away. Both serious gamers and casual players should find something they like. The story and setting matter more than making people struggle through tough battles.
Developers focus heavily on telling a good story this time around. They believe strong narrative elements help attract more players to the series. The team wants people who care about characters and plot to stay interested. Onimusha: Way of the Sword should launch sometime during 2026. Gamescom 2025 attendees will get hands-on time with the playable version.
The game uses straight-forward mission structure with connected levels. Each stage has a main path and some side areas to explore. Players fight through enemies until they reach the final boss of each mission. Hidden content fills every level even though the basic design stays simple. The Kiyomizu-dera level shown at the event represents just a small part of what each stage offers.
Capcom did not create this game because Dark Souls became popular. The developers want many different types of players to enjoy their work. They aim for satisfaction rather than extreme difficulty that might push people away. Both serious gamers and casual players should find something they like. The story and setting matter more than making people struggle through tough battles.
Developers focus heavily on telling a good story this time around. They believe strong narrative elements help attract more players to the series. The team wants people who care about characters and plot to stay interested. Onimusha: Way of the Sword should launch sometime during 2026. Gamescom 2025 attendees will get hands-on time with the playable version.