Rebelzize released the sixth development diary for Skyblivion, marking significant progress toward the promised 2025 launch date. The team continues recruiting volunteers skilled in scripting, quest design, record editing, character creation, level design, and 3D modeling for clothing and vegetation. The diary showcases the Gold Coast region, featuring Anvil's redesigned harbor-centered layout with expanded districts. Developers restored Sutch, a location originally cut from Oblivion, balancing decay with bandit presence and adding a Kynareth chapel.
This total conversion project distinguishes itself from The Elder Scrolls IV Oblivion Remastered through extensive content additions rather than mere visual improvements. The Deadlands realm received substantial expansion, featuring The Burn from the original game alongside The Sever, a new biome inspired by The Elder Scrolls Online. Random world generation increased from seven to eleven options, enhancing replay value. The upcoming development diary will highlight the Imperial City, Cyrodiil's capital and the Empire's seat of power.
This total conversion project distinguishes itself from The Elder Scrolls IV Oblivion Remastered through extensive content additions rather than mere visual improvements. The Deadlands realm received substantial expansion, featuring The Burn from the original game alongside The Sever, a new biome inspired by The Elder Scrolls Online. Random world generation increased from seven to eleven options, enhancing replay value. The upcoming development diary will highlight the Imperial City, Cyrodiil's capital and the Empire's seat of power.