Yoko Taro has addressed persistent speculation about his absence from released games since Nier: Automata, revealing that multiple projects he worked on were terminated during development before reaching the public. The celebrated game designer explained through an interview with 4Gamer that while fans assume he has been inactive, he has actually been employed on various titles that never materialized due to cancellations.
The developer emphasized that he received compensation for this work and harbors no resentment about the outcomes. Taro indicated he prefers releasing nothing rather than launching something that fails to meet his standards, stating he views the situation positively rather than as a professional setback.
Industry observers have noted several reported projects involving Taro in recent years, though it remains unclear whether these align with the cancelled work he referenced. The developer felt compelled to clarify his professional activity after repeated suggestions from the gaming community that he had been idle following his last major release.
The developer emphasized that he received compensation for this work and harbors no resentment about the outcomes. Taro indicated he prefers releasing nothing rather than launching something that fails to meet his standards, stating he views the situation positively rather than as a professional setback.
Industry observers have noted several reported projects involving Taro in recent years, though it remains unclear whether these align with the cancelled work he referenced. The developer felt compelled to clarify his professional activity after repeated suggestions from the gaming community that he had been idle following his last major release.