news and current affairs.
Titan Quest II rides into Arkadia, centaurs beware
The next big patch for Titan Quest II is coming out shortly, adding the entire third chapter of its story. Developer Grimlore Games detailed the new content on Steam. Players will travel to the Plains of Arkadia and Mount Olympos, encountering Olympians and fighting through battlefields swarming with centaurs and other mythic monsters. A key location is the city of Tegea, which needs liberating from a centaur tribe. The update will also introduce three new boss encounters, including a climactic chapter finale that the team is keeping under wraps but calls exciting. This follows the previous major update from several months ago, which introduced the second chapter and a new enemy faction. The game remains a work in progress with more...
Marathon leaks again, Bungie’s redemption arc wobbles
Marathon, Bungie's first non-Destiny project in over ten years, keeps having its closed tests leaked online. Roughly twenty-seven minutes of new footage recently appeared, showing an intro mission, puzzle mechanics, a new sniper rifle, and PvP action. This comes after a brutally difficult development cycle featuring a fired director, studio layoffs, internal problems, a plagiarism scandal, and multiple delays. The extraction shooter is now officially slated for a March 2026 release. The studio recently outlined a refreshed vision for the game, highlighting features like persistent player corpses that create dynamic battlefield risks and rewards. Bungie carries a legendary reputation in shooter design, but its current standing is shaky...
Intel’s foundry faces trust issues, rivals wary
A former Intel board member, David Yoffie, says the company's foundry business has a huge credibility problem because it also makes competing chips. Big potential clients like NVIDIA, AMD, and Qualcomm are reportedly scared to hand over their designs, fearing Intel could access their proprietary tech. Yoffie argues the only real fix is a full legal separation of the manufacturing division from the product design teams. Intel's own leadership acknowledges the issue. A company VP stated they are already forming the foundry into its own legal entity with a separate advisory board, creating the option for a future spin-off. This move is a direct response to customer demand for more operational walls between divisions. The success of their...
iPhone 18 Pro rumors shrink, pill stays put
Leakers are going nuts about the iPhone 18 Pro models, but the latest gossip says not to expect a big visual shakeup. A source called Fixed Focus Digital on Weibo claims the iPhone 18 Pro and Pro Max will look basically the same as the iPhone 17 versions, with only minor appearance changes. This contradicts earlier rumors about Apple ditching the Dynamic Island for a simpler hole-punch camera. The same tipster says trial production for these phones starts after Chinese New Year, aiming for a fall 2026 launch alongside a foldable iPhone, with cheaper models coming later. If the rumors hold, the Pro models will keep their reported 6.3-inch and 6.9-inch screen sizes. Inside is where the real upgrades might happen, including a new A20 Pro...
Samsung hands out fat bonuses, DRAM drama pays off
Samsung is tossing out some absolutely wild performance bonuses this year, with its chip and memory division, called Device Solutions or DS, getting the fattest stack. Employees over there are reportedly seeing bonuses worth one hundred percent of their base salary. That insane payout, a huge jump from a twenty-five percent bonus earlier in the year, is mostly thanks to high DRAM prices and their work supplying HBM3E memory to NVIDIA. Their mobile division, called MX, is also cashing in with a seventy-five percent bonus, driven by solid sales of the latest Galaxy Z Fold and Flip phones. The real money maker for the DS division right now is basic DDR5 RAM, not just the fancy high-bandwidth stuff. A continuing industry-wide DRAM shortage...
Tiny team, huge hit, no plans to grow
Sandfall Interactive, that tiny French studio with like 33 devs, just scored a monster hit with Clair Obscur: Expedition 33. They made the whole thing on a budget under ten million bucks, and it somehow pulled in over eight million players. Their founder, Guillaume Broche, says the game did a hundred times better than they ever hoped. Even with all that cash and success, they are straight up refusing to grow the studio. Broche thinks creative work needs limits. He says scaling up would force him and his managers away from hands-on development and into just managing people, which they all hate. He called the last five years the best of his life and wants to keep that vibe. The studio just dropped a huge free update with a new area...
Samsung skips the modem in Exynos 2600, efficiency takes a hit
Samsung’s new flagship processor might have a big efficiency problem because of a strange design choice. The Exynos 2600, built on their latest 2-nanometer technology, does not have a modem built into the chip itself. Instead, phones using it will rely on a separate, external component called the Shannon 5410 for cellular connectivity. This external setup is generally much less power-efficient than an integrated modem. That could seriously hurt the battery life and real-world performance of next year’s Galaxy S26 and Galaxy Z Flip 8 phones, which are supposed to use this processor. Samsung likely made the call to simplify manufacturing and improve production yields, but the tradeoff is significant. On paper, the chip looks powerful...
Kojima says MGS2 wasn’t prophecy, just a warning we ignored
People keep calling Hideo Kojima a prophet for his old game, Metal Gear Solid 2. That title from 2001 showed a world drowning in digital noise and controlled information, which feels way too familiar now. But Kojima himself says he wasn't predicting anything. He was just giving a warning about a connected society where all our preserved data starts to feel like its own living thing. He insists he doesn't have a crystal ball, just a bad feeling about where things were headed. Fans still think he's got a spooky knack for it, though, pointing out how Death Stranding's isolated world weirdly lined up with global lockdowns. Now he's working on two new projects, the bizarre horror experiment OD and a return to spies with Physint. It makes...
TSMC eyes 2nm leap at Kumamoto plant to chase AI demand
TSMC might be upgrading its planned factory in Japan to make more advanced chips. Reports say the company is considering switching its second Kumamoto plant from older production tech directly to the newer 2-nanometer process. This move is a response to huge demand from AI companies for cutting-edge semiconductors, with clients like NVIDIA already looking ahead. Their first Japanese fab focused on more mature 28-nanometer tech for car chips, but demand there softened. Initially, the second facility was meant for 6 or 4 nanometer production. An internal review apparently suggested skipping those to aim for 2 nanometers, ensuring the plant stays relevant when it opens in a few years. The Japanese government is supposedly willing to offer...
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