The Elder Scrolls IV: Oblivion Remastered reached 4 million players just four days after its release. Bethesda Game Studios shared this news earlier today about the game, which launched on April 22. The strong performance makes sense, given that the original Oblivion sold three million copies within its first year. Many players accessed the remaster through a Game Pass subscription instead of buying it separately.
Fans knew about the game early despite limited official marketing. Bethesda stayed quiet until one day before revealing it, but leaks circulated since early 2025. Several insiders correctly predicted an April surprise release. When the game appeared on Tuesday, excitement had already built among Elder Scrolls enthusiasts without much promotional effort.
Elder Scrolls games remain popular long after release thanks to the company's support and dedicated modders who create new content. The remaster probably needs performance patches to fix stuttering issues. Despite technical hurdles, hundreds of mods already exist. The game runs on both Unreal Engine 5 for graphics and the original Gamebryo engine for gameplay, making modifications more complex than before.
Modders face challenges with the hybrid engine setup, but keep working anyway. Some even paused Skyrim projects to focus on Oblivion Remastered. The community needs time for reverse engineering, but has overcome similar obstacles with past Bethesda games.
Fans knew about the game early despite limited official marketing. Bethesda stayed quiet until one day before revealing it, but leaks circulated since early 2025. Several insiders correctly predicted an April surprise release. When the game appeared on Tuesday, excitement had already built among Elder Scrolls enthusiasts without much promotional effort.
Elder Scrolls games remain popular long after release thanks to the company's support and dedicated modders who create new content. The remaster probably needs performance patches to fix stuttering issues. Despite technical hurdles, hundreds of mods already exist. The game runs on both Unreal Engine 5 for graphics and the original Gamebryo engine for gameplay, making modifications more complex than before.
Modders face challenges with the hybrid engine setup, but keep working anyway. Some even paused Skyrim projects to focus on Oblivion Remastered. The community needs time for reverse engineering, but has overcome similar obstacles with past Bethesda games.