A reverb's room size parameter simulates the dimensions of the desired space in the context of whether it's either a small space or a large environment.

Large spaces typically have a longer decay time and wide stereo image whilst small rooms correspond to shorter decay time and also a narrow stereo image.

Reverb room size is usually assigned using the measurement unit of meters. Therefore an increase of the room size in meters simulates a larger room.

In most reverb effects the room size also works in conjunction with other reverb parameters such as :
  • Spread
  • Diffusion
  • Shape
  • RT60

So tweaking the room size typically scales other reverb parameters, such that the overall sense of reverberation might be heightened or made to sound subtle.

For example, as the room size increases, one should expect the amount of reverb diffusion to increase as well.
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Mpumelelo von Mumhanzi
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