Dying Light - The Beast patch lands, parkour gets beastly

Techland dropped Update 1.4 for Dying Light: The Beast and finally added ray tracing to the PC version after cutting it from launch. The patch brings ray-traced lighting alongside shadows and reflections to make Castor Woods look way better, plus it fixes over 70 visual bugs that were messing with textures and random floating objects. More than 200 parkour problems that players kept complaining about got patched out.

New Game+ mode just went live and lets you replay Kyle Crane's story while keeping all your weapons and progression from the first run. Enemy difficulty ramps up, but you get access to higher-tier loot to compensate, and you can keep looping through it to unlock even stronger gear. Legend Levels are back from the original Dying Light and kick in after you hit Level 15, letting you dump points into passive upgrades for health and Beast Mode performance. Three new finisher animations got added for different weapon types, and there is a community challenge running that rewards car skins if players collectively rack up enough executions.
 

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